You should then try to get around 165-180 speed, 80%+ Crit Rate and then everything else into ATK and Crit DMG. How To Build / Rune: You'll want around 55% accuracy so she can land her Defense break in DB10. She will help you out a lot with early-mid game progression. Overview: Shaina is no longer a must have monster like she used to be but she is still very good. RTA (0/10): Shaina is no longer usable in RTA after her nerf. One popular comp is Sabrina, Shaina, Triana. Guild Wars (6/10): Shaina is not bad in Guild Wars on a shield, will team. Labyrinth (5/10): She is usable in some Lab stages but without her ATB push back she's not that great.ĭimensional Hole (4/10): She can be used here but there are better options now.Īrena (0/10): No longer good for arena after her nerf. Rift of Worlds (7/10): Shaina is no longer good in a twins R5 team but really shines in Rift Beasts where she brings the most reliable defense break and huge twins damage. ToA (7/10): Shaina is no were near as good for ToA after the nerf, however she is still pretty good because of her AoE stun and synergy with the fire boomerang who has 2 AoE stuns. NB10 (10/10): She is amazing in Nerco B10 because she has tons of Multi-Hits and helps clear the waves faster with AoE defense break. She is a very reliable defense breaker and can put up big damage. I don't think anyone knows for sure that it works exactly the same way in Chronicles, but generally that is how Com2us solves the problem of people having 100% evasion or resistance.GB10 (0/10): After her nerf Shaina is no longer usable for GB10.ĭB10 (8/10): Shaina is still great for DB10 even after her nerf. You can stack 100% for situations where you might be debuffed or in the case of precision, if you're doing pvp and you're pretty sure everything the enemy has has 85%+ evasion. You can't be totally resistant to debuffs, or crit 100% of the time. 85% Crit, 85% accuracy, 85% resistance, 85%+ evasion, as much attack/hp/def/crit damage as you can get in proportion to what the monster needs based on its skills.Ĩ5% is generally an accepted bench mark because in SW:Sky Arena everything generally has a 15% chance of happening no matter what. Then you want to hit the basic bench marks. What you want to do is look at the monster's skills and figure out which stats based on its skills will help the most. Alternatively, you can go a surprise PvP DPS build on her. With good runes, you'd want 80K+ HP, 3-4k Def, 80%+ Resistance, and decent accuracy for her first skill (85% ideally). Generally, as a an example, you rune Bastet HP%/HP%/HP%, on Energy/Energy/Energy or Energy/Energy/Foresight, or some combination like that. We have no idea what your runes look like. I'm looking to start Focusing on Argen, Bastet, Juno, Sekhmet, Narin Na, Bulldozer, Brandia, Hellea, Lulu, Chloe, Teon, and Naomi.Īny and all help is appreciated. I'm trying to get the last of the Shards for Windy (Wind Jack-o'-Lantern) and Tiana (Wind Polar Queen) Wind Raven, Wind Oracle, Wind Ifrit, Fire Magic Knight, Fie Beast Monk, Fire Pioneer, Wind Sky Dancer, Fire Chimera, Wind Kobold Bomber, Water Pirate Captain, Fire Valkyra, Mi Ryeong, Wind Sylph, Fire Pirate Captain, Fire Beetle Knight, Fire Panda Warrior, Water Beetle Knight, Water Beast Monk, Wind Occult Girl, Wind Joker, Water Archangel, Hyeonu Kim, Fire Undine, Fire Occult Girl, Fire Sylph, Water Magic Knight, Water Pioneer, Water Occult Girl, Water Vampire, Water Joker, Water Kobold Bomber, Fire Mermaid, Water Undine, Water Hell Lady, Light Harpy Magician, Wind Valkyra and Water Polar Queen. Rigel, Bernard, Konamiya, Lyn, Mara, Shannon, Mav, Spectra, Ramahan, Megan, Igmanodon, Iselia, Rakaja, Gina, Grego, Rizak, and Zincĥ* I have but don't build or looking to build: Unless I am wrong with some of them: Naomi, Chloe, Lulu, Bulldozer, Teon, Hellea, Tractor, Misty, Karambit, Taor, Camilla, Tesarion, Lupinus, Verdehile, Hwahee, and Vivachel. These are the 5* I'm looking at but not working on: Theomars - 5A, Half Maxed (Akhamamir Shards) Narin Ha - 5A, Max Skilled (When Event is over, waiting on last 2 Lanterns) Monster's are as Follows: These are 5* I use and am Working on at the Moment I would appreciate what people could input, What not to build, maybe something to reset, ect. I Main Orbia (Use to be Cleaf), I Will List Monsters from most used to want to build. I'm not to new to the game, I enjoy it a lot, but I lack in the Rune and Equipment department for what to rune my monsters, who to focus on, and my Summoner.
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